Weapons

Weapons are broken down into weapon groups, in which you receive training through your class. If you are trained in a weapon group, you can use any weapon in that group that you are strong enough to wield (see Weapon Details, following). If you are untrained in a weapon group, you take a -2 penalty on attack rolls and inflict half damage (rounded down) when using a weapon from that group. If it’s a missile weapon, the range is cut in half as well. When halving damage, add your Strength before cutting the damage in half.

Weapon Details
The Weapons table summarizes the game statistics for the most common weapons in Ferelden. They are broken down by weapon group and the governing ability is noted in parentheses. The first entry, for example, is Axes Group (Strength). When you attack with a weapon from this group, it’s a Strength (Axes) test.

The following are provided for each weapon:

Cost: The weapon’s price in silver pieces.

Damage: This is the weapon’s damage. When you hit an enemy, you inflict this amount of damage plus your Strength if you are trained in the weapon group. If you are untrained, damage is halved (rounded down). Weapons from the Bows Group add Perception instead of Strength to damage.

Minimum Strength: Some weapons are heavy and/or difficult to wield. You must have the minimum Strength listed to use a weapon effectively. If you don’t, the weapon only inflicts 1d6-1 damage.

Axes Group (Strength)

Weapon Type Damage Min. Str. Cost
Battle Axe 2d6 1 14 sp
Throwing Axe 1d6+2 1 10 sp
Two-handed Axe 3d6 3 20 sp

Bludgeons Group (Strength)

Weapon Type Damage Min. Str. Cost
Mace 2d6 1 12 sp
Maul 1d6+3 1 14 sp
Two-handed Maul 2d6+3 3 19 sp

Bows Group (Dexterity)

Weapon Type Damage Min. Str. Cost
Crossbow 2d6+1 1 20 sp
Short Bow 1d6+1 -1 9 sp
Long Bow 1d6+3 1 15 sp

Brawling Group (Dexterity)

Weapon Type Damage Min. Str. Cost
Fist 1d3
Gauntlet 1d3+1 4 sp
Improvised Weapon 1d6-3

Heavy Blades Group (Strength)

Weapon Type Damage Min. Str. Cost
Bastard Sword 2d6+1 2 20 sp
Long Sword 2d6 1 18 sp
Two-handed Sword 3d6 3 23 sp

Light Blades Group (Strength)

Weapon Type Damage Min. Str. Cost
Dagger 1d6+1 9 sp
Short Sword 1d6+2 -1 14 sp
Throwing Knife 1d6 10 sp

Spears Group (Strength)

Weapon Type Damage Min. Str. Cost
Spear 1d6+3 0 12 sp
Throwing Spear 1d6+3 0 12 sp
Two-handed Spear 2d6 1 20 sp

Staves Group (Dexterity)

Weapon Type Damage Min. Str. Cost
Club 1d6 1 sp
Morningstar 1d6+3 1 11 sp
Quarterstaff 1d6+1 3 sp

Weapons from the Bows Group add Perception instead of Strength to damage.

Missile Weapons
You can make ranged attacks with missile weapons. These are weapons you either shoot or throw. Due to the nature of ranged combat, these weapons require a few more details. They are summarized in the Missile Weapon Ranges table. The following details are provided for each weapon:

Short Range: If your target is within this range, you attack normally.

Long Range: If your target is within this range, but farther away than short range, your ranged attack suffers a -2 penalty.

Reload: After you make a ranged attack, you must reload before you can fire again. Reload is an action; this can be a major, minor, or free action depending on the weapon and your talents. This entry on the table indicated the type of action required to reload each weapon. Talents may change this.

Missile Weapon Ranges

Weapon Type Short Range Long Range Reload
Crossbow 30 yards 60 yards Major Action
Long Bow 26 yards 52 yards Minor Action
Short Bow 16 yards 32 yards Minor Action
Throwing Axe 4 yards 8 yards Minor Action
Throwing Knife 6 yards 12 yards Minor Action
Throwing Spear 8 yards 16 yards Minor Action

Weapon Descriptions
Descriptions of the various weapons follow. Sometimes a weapon may represent a category of similar weapons. This is noted in the text.

Battle Axe
A wicked, road-headed axe that is larger than a hand axe, used to cleave through armor and shields. Some battle axes are double-bladed.

Throwing Axe
A warrior’s version of a hatchet, smaller than a battle axe and balanced to be thrown.

Two-handed Axe
A greater cousin to the battle axe, this imposing weapon may end in a double-bladed axe head or may have a spike on one side.

Mace
A blunt crushing weapon designed to smash armor, a mace consists of a heavy head of stone or metal set upon a wooded or metal shaft. the head is often flanged or knobbed to better penetrate armor.

Maul
Normally a blacksmith’s or woodsman’s tool, this long-handled hammer may be used in warfare as a bludgeon to smash foes.

Two-handed Maul
A stout wooden shaft about four feet in length topped with a brutal metal hammerhead.

Crossbow
A crossbow is a type of mechanized bow where the bow is mounted to a wooden stock and drawn back with a lever.

Long Bow
A tall bow, roughly the height of a man, made from a single piece of wood an with a long draw.

Short Bow
Sometimes called a horseman’s bow, this weapon is smaller than a long bow but handier to use.

Fist
The favored weapon in barrooms across Thedas.

Gauntlet
A heavy glove made of leather and sometimes reinforced with metal. This category also includes weapons like brass knuckles.

Improvised Weapon
When you try to bash someone with whatever’s at hand, it’s an improvised weapon. This can be nearly anything.

Bastard Sword
Also known as a hand-and-a-half sword, a bastard sword has a longer blade and hilt than a long sword.

Long Sword
These one-handed blades are also known as broadswords or simply “swords.” The blades are about three feet in length, double-edged, and mounted on a hilt with a heavy crossguard.

Two-handed Sword
A large, powerful blade that requires both hands to wield effectively. Two-handed swords can reach five or six feet in length.

Dagger
A long knife used to stab and pierce, often carried as a tool as much as a weapon. Long daggers are sometimes called dirks.

Short Sword
Shorter than a long sword but longer than a dagger, the short sword is a one-handed blade meant for thrusting.

Throwing Knife
Similar to a dagger, but shorter and balanced for throwing.

Short Spear
A simple weapon used for hunting and battle, a short spear is made of a shaft of wood with a sharpened steel head.

Throwing Spear
A light spear that is thrown as a ranged weapon. This category also includes weapons like javelins.

Two-handed Spear
Also called a long spear, a two-handed spear has a wide head of steel at the end of a long wooded shaft.

Club
A short cudgel fashioned of hard wood or sometimes metal. This category also includes weapons like saps.

Morningstar
A short-hafted weapon with a spiked head on the business end.

Quarterstaff
A simple weapon made from a length of hardwood, sometimes reinforced with metal tips.

Weapons

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